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Date Posted: 09:38:56 08/25/02 Sun
Author: val
Subject: basic rules

D&D-RPG-RP REVOLUTION
Version 1

----Basic GAMEPLAY AND RULES----

board 104194-voy.com
kilken19@yahoo.com

1. MAKING THE STATS

THE MAIN STATS ARE BASED ON SOME LETTERS I PUT TOGETHER THAT WERE SHORT FOR EACH CHARACTERS STATS BUT THEY JUST HAPPENED TO MAKE A LITTLE WORD. THE WORD MAKES THE GAME MUCH EASYIER TO REMEMBER.. I’LL PUT THE KEY AT THE BOTTOM.



I-NTELLiGeNCE
D-EFENSE
E-VASION
A-TTACK
S-STAMINA


EACH OF YOUR STATS HAVE MULTIPLE PURPOSES HERE THEY are.

EVASION-SPEED AND YOUR ABILITY TO DODGE.

Intelligence-wealth and decision-making AND MAGIC-AND SPECIALS.---THIS IS A VERY GOOD TRAIT NO MATTER WHAT CLASS YOUR CHARACTER IS.

Defense- defense-Armour class.

Attack-is almost all of what determines how a battle goes---UNLESS MAGIC IS USED- AND 34 OF YOUR ATTACK IS YOUR STRENGTH YOU’LL NEED THIS FOR THINGS LIKE CLIMBING AND PULLING OBJECTS. CHECK SECTION ON DC AN SC CHECKS.

Stamina-3/4 OF YOUR STAMINA IS YOUR DEXTIRITY YOU’LL NEED THIS FOR THINGS LIKE SNEAKING OR SWIMMING. CHECK SECTION ON DC AN SC CHECKS.



They Way I determine the stats will be posted on a different file for me and the other people who run this forum. Spots to help are available.


2.combining games


The way I plan to combine the games together is to take traits from each character and turn there traits into stats, spells, abilities, specials, worlds, and items that will be used in the game. that means the more info you give me the more the game will become.


-Example-



Cloud

Class-bardhumanspecial

Stats-hp 11 exp. to lvl. 2 300 special-

I-6 spells specials
D-11 ice1 limit break
E-9 fire1
A-13
s-7

gold pieces-18
base speed-5
attack points-39
max attack points-5
dex. Checks-5
str. Checks-10
Armour class-17
Attack bounus-14
Magic bonus-4

Items-
heal x1
mail me his starting weapons and Armour if no mail he will have a
2hand-basted sword attk w. 7
leathermetal Armour def A.5
letter x1

I will work on the spells later and mail me the limit breaks and all spells and summons please.


3.BATTLE

-attacking physical
You add

Attack Points
Attack
Weapon
strength
Attack bonus

-Defense from physical
You add

Armour class
Defense
Armour
Evasion

-attacking with magic
you add

attack
special
attack points
magic bonus
spell

-defending from magic
you add

defense
Armour class
Save vs. magic
Evasion


Extras with physical attacking

You can use your dex. checks and str. checks to perform things in battle as well. But they count as if using a special. You can do anything listed and more mail me with your idea.


(battle) checks
40%falire on all checks

Slip past opponent dex. 5
Jump dex.3 str.4 (over opponent) only for specialclass’s
Push str. 7
Kick off wall str.7 dex.6
Hit opponent in air dex.8
Run Dex.3

Dodging will be in code at bottom.


Attack points.

Attack points are extras points you can add to your attack .


All the code will be on a separate rule book. I will also have all the list of spells items etc.

Don’t forget to mail me at.
kilken19@yahoo.com

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