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Subject: Re: Wintin scripts


Author:
John
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Date Posted: 15:38:57 06/20/04 Sun
In reply to: John 's message, "Wintin scripts" on 00:39:33 06/12/04 Sat

If you want to play on two muds from one wintin instance, or want to run the same scripts on two muds, or the same mud using proxies, or just the same originating ip here is how you do it.

to open a connection you normally do
#session
ie. #ses 1 mud.arctic.org 2700

to open another connection at the same time just open another session.
ie. #ses blah proxy.myproxy.com 8000

now to switch between the two, you type either #1 or #blah

there are some wintin commands that you can use to talk to all of the sessions at once, ie #all say hello
you can setup actions that send output to you regardless of what session you're viewing with #showme, or #debug
#debug will send data to the debug window, #showme will send data to the viewing window.

for multiple windows i forgot the syntax, but you can open up some other windows, and i think you can use showme or debug, or highlight even to send text to them

>if you're having trouble running the wintin scipts
>this is the place to put your query. or general wintin
>questions.

>if you're having trouble running the wintin scipts
>this is the place to put your query. or general wintin
>questions.

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Replies:
[> [> Subject: what's wrong with this command string?


Author:
Zavo
[Edit]

Date Posted: 19:12:01 09/21/04 Tue

I can't understand why this line doesn't work like it's supposed to do.

#alias {go $0 $1} {#var ADP $0; #var MOB $1}

what happens when I type "go xx yy" is that all the 2 values after the go are stored in the ADP variable, and none in the MOB var....what's wrong? My intentions are to store the "xx" in the ADP and the "yy" in the MOB...

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[> [> [> Subject: Re: what's wrong with this command string?


Author:
John
[Edit]

Date Posted: 16:07:28 09/26/04 Sun

This is how i'd write it,
#alias {go %1 %2} {#var ADP $1;#var MOB $2}

when you use %0, it takes everything on from there to the end of the line i think. so if you read any of my bots etc, you'll notice that %0 isn't used a lot unless on its own for setting a target or something.


yihaaa!

>I can't understand why this line doesn't work like
>it's supposed to do.
>
>#alias {go $0 $1} {#var ADP $0; #var MOB $1}
>
>what happens when I type "go xx yy" is that all the 2
>values after the go are stored in the ADP variable,
>and none in the MOB var....what's wrong? My intentions
>are to store the "xx" in the ADP and the "yy" in the
>MOB...

[ Post a Reply to This Message ]
[> [> [> [> Subject: Re: what's wrong with this command string?


Author:
Zavo
[Edit]

Date Posted: 17:19:20 09/30/04 Thu

>This is how i'd write it,
>#alias {go %1 %2} {#var ADP $1;#var MOB $2}

Yeah, now it works! Tnx for the info, U know, I'm just a newby in wintin scripting :-))

[ Post a Reply to This Message ]
[> [> [> [> [> Subject: Re: what's wrong with this command string?


Author:
John
[Edit]

Date Posted: 03:21:49 10/08/04 Fri

np

>>This is how i'd write it,
>>#alias {go %1 %2} {#var ADP $1;#var MOB $2}
>
>Yeah, now it works! Tnx for the info, U know, I'm just
>a newby in wintin scripting :-))

[ Post a Reply to This Message ]



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