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Date Posted: Sunday, Jun 18
Author: Chris
Subject: thanks
In reply to: Skolarian Bosses 's message, "It's because Zak McKracken would be too complex for a NES." on Sunday, Jun 18

That makes sense

>First, I don't know if the NES has the memory necesary
>to remember which puzzle was solved, if Zak has talked
>to this character... Etc. Then, the world in Zak
>McKracken it's too big for a NES, for a NES the mazes
>and at least all the part of the game that happens in
>Mars should be removed. Then, programming a Cashcard
>system would be hard because of the NES memory problem
>that I mentioned above.
>
>That's why just Maniac Mansion (The less complex of
>LucasArts games) was the adapted one, what I think
>LucasArts should have done is porting the game on the
>Super Nintendo, or on the Megadrive (As Monkey Island
>1), the graphics could be like the FM-Towns version,
>and I would like to see Zak like one of the Super
>Nintendo classics, along with Zelda 3 and Chrono
>Trigger.

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