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Date Posted: 09:59:26 06/28/02 Fri
Author: Omega
Subject: Re: Neverwinter Nights
In reply to: Xanthor 's message, "Re: Neverwinter Nights" on 08:16:32 06/28/02 Fri

Well, I will probably be able to test more of the campaign creation stuff probably later (September) than I might like -- but such is the way of a scholastic: limited time.

From what I can tell, the role-playing aspect with the DM client looks like it can go real well. Sure, some of it is animated, but the DM can create worlds, give pre-set texts and missions in the campaign setting, but then he can also take over monsters, characters, NPCs, add stuff on the spur of the moment, communicate with the people (who would be communicating with each other as well), etc -- it looks like it is a very detailed system, which has some ease of play because a lot of the play is done by the computer, while allowing a lot of freedom.

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