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Subject: Bits and pieces of how to make a battle mage


Author:
Coldwar
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Date Posted: 08:31:18 06/09/03 Mon

Here are some options for a battlemagi:
( battlemage = between a warrior and a mage )

-26 STR (for Short Swords or Agile Rapiers)
-30 STR (for Short Swords and Chain Mail)
-40 STR (for Tower shield, and Rapiers)
-52 STR (for Esterks and Helm)
-104 STR (for full Great Sword swing and plate male)
-130 STR (for full Flamenberg swing)
-160 STR (for Hornet helm in lvl 120 and full swing in Giant sword/Hammer)

-50 DEX (for Critical attacks)
-100 DEX (for Knight hauberk)
-200 DEX (for maximum protection against warriors (Very hard, don't go for unless you've got lots of time)

-25 MAG for 50% Magic
-50 MAG for 100% Magic

-32 INT (Minimum INT for a Battlemage, for Invisibility and Protection from Magic)
-36 INT (For Paralyze)
-59 INT (For Berzerk)
-60 INT (For Ice Strike)
-67 INT (Optimal INT for Battlemages, Energy Strike)

-20 VIT
-50 VIT
-60-70 VIT


These stats are little pieces that you can choose and use in building your battlemage, choose 1 from each type of stat to use in your battlemage, but remember, you can't be good at everything, so choose carefully, remember it!

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