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Subject: Bits and pieces of how to make a battle mage | |
Author: Coldwar |
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Date Posted: 08:31:18 06/09/03 Mon Here are some options for a battlemagi: ( battlemage = between a warrior and a mage ) -26 STR (for Short Swords or Agile Rapiers) -30 STR (for Short Swords and Chain Mail) -40 STR (for Tower shield, and Rapiers) -52 STR (for Esterks and Helm) -104 STR (for full Great Sword swing and plate male) -130 STR (for full Flamenberg swing) -160 STR (for Hornet helm in lvl 120 and full swing in Giant sword/Hammer) -50 DEX (for Critical attacks) -100 DEX (for Knight hauberk) -200 DEX (for maximum protection against warriors (Very hard, don't go for unless you've got lots of time) -25 MAG for 50% Magic -50 MAG for 100% Magic -32 INT (Minimum INT for a Battlemage, for Invisibility and Protection from Magic) -36 INT (For Paralyze) -59 INT (For Berzerk) -60 INT (For Ice Strike) -67 INT (Optimal INT for Battlemages, Energy Strike) -20 VIT -50 VIT -60-70 VIT These stats are little pieces that you can choose and use in building your battlemage, choose 1 from each type of stat to use in your battlemage, but remember, you can't be good at everything, so choose carefully, remember it! [ Next Thread | Previous Thread | Next Message | Previous Message ] |