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Date Posted:20:39:13 11/10/03 Mon
Hopefully, we'll get a better view of the story, with more excitement than ever before, if we work as a team for the Commands given. So here, I would like ourselves to start a good discussion on the poll choices and how they will affect the surrounding Test Sims.
If an Poll Answer is marked with a *, that means I suggest choosing it. If it is marked with an x, I suggest not.
Let's Start Will Poll 1 - Who should be given a command next?
*Fredric or Andria, they have the highest relationship together and I think the deserve a right for the command, what ever it might be. Hopefully Good.
What command should be given next?
Serve a groupmeal: *
This can affect Relationships if everybody grabs the meal at around the same time. Depending on Interests, this could make a good or bad turn in the story.
Now Poll 2 -
Clean the dining table X
If we have a maid, why should we waste a Test Sims time as his/her life rolls away by putting a dish away? Stress Could come between if the Sink/Dishwasher brakes.
Call and invite the least appreciated neighbour with company - X
Well actually, this depends. Depends on how long he/she stays. And no one really answers the door so... Skip.
Practice speech X
For what, do we Sims have jobs? Pass. Time comsuming (sp) too.
Exercise on workout machine X
Takes up a lot of energy... This one, by raising Body skill, can help win those major fights which one sim might walk away, to be gone, for ever. If you want that to happen. Or if you want a Sim to faint and soon die by just exercising on a machine...
Order a pizza *
Good for Relationship changes and Hunger. Plus you won't Burn the house down by trying to cook a meal.
Play chess and invite the testsim with the worst relation to join X
Actually, Sims get frustrated during chess, so there relationship will discrease. Unless you want a some what fight to come apon, skip.
Hire a Gardener X
Some Sims do waste time watering plants. 3 seconds. And not important. Skip.
Study cooking X
A fire will most likely come a pon, and a Sim can get dangeroulsy close to dieing, and their Need Bars will drop. Exspecially with Hygein, even if you're not stuck in the fire.
Study mechanical *
Well, you gotta fix things and no one ever calls the Repair Man.
Also, I'm looking at the Bright Side, I want the Sims to at least Live with out walking away after loosing a fight or dieing, causing moods to drop, in a fire.