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Date Posted: 23:18:40 11/13/05 Sun
Author: SiLvErShOt
Subject: Re: HeliFighter Game UPDATE!
In reply to: SomeNick 's message, "Re: HeliFighter Game UPDATE!" on 22:26:35 11/13/05 Sun

Alright, thanks for clarifyin that! I was thinking about what features to add, and I had the Wingmen idea in the very back of my head, and I forgot about it up until now. I can try with them. As for the rockets, I never even thought about that. That actually wouldn't be that hard, bt nifty nonetheless.

Let's say you start with 20 rockets. The variable/value rocket would be at 20. Then, to fire a rocket, I would add an action that says- When (key) is pressed, set variabe/value rocket relative to -1.

The wingmen would be harder, but I'm sure I could do something basic, ya know?

Thanks for the ideas and clarification.

~SiLvErShOt

P.S. SomeNick, I'm also adding the information you want in the Version History/program info. Same with the SHI and E96 stuff.
>Cool stuff

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