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Date Posted:17:43:50 12/23/01 Sun In reply to:
Black Knight
's message, "She sighs" on 09:00:30 12/22/01 Sat
I would like to know if they accept my suggestion. *she turns to Black Knight* Just because they have not replied as of yet does not mean they think your suggestion is for the better. There is still the problem of hit points. Since you do not seem to understand the importance of these and how they relate to your suggestion, I will explain. If a uni has fifty hit points--sort of a low number, but this is nothing but an example--and another uni does six damage to it, the gauge goes down until there are no hit points left. When this happens, the uni is out of battle. On the other hand, if a uni does six damage without knowing how many points of damage the other can take, the battle will go on and on because not having a hit point system is like being able to take infinite damage. You should also construst a scale of how little and how much damage can be inflicted. If it is a move that requires the maximum amount and the victim only subtracts the minimum, what then? You can't kick them out because they actually did say damage was inflicted. Battles could continue for long periods of time. (I have other suggestions for your plan, but at the present they seem to elude me ^_^". When I remember, I will inform you) Leaders, when you return, please evaluate my plan. With all due respect, I grow impatient.
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