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| Subject: Re: 解決站長對bio4後遺症的====>將來不如過去..bio 0.1 | |
Author: JILL | [ Next Thread |
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] Date Posted: 7/03/06 7:19pm In reply to: wing 's message, "解決站長對bio4後遺症的====>將來不如過去..bio 0.1" on 29/07/05 8:37am 既然要革新,點解唔設計d喪屍都可以識拿武器攻擊人之類, 即係等同於打果d寄生人差唔多, 最起碼知呢隻game係打喪屍同有返biohazard既feel。 係原本既bio4(即係bio3.5)裡都有隻喪屍拿住個勾攻擊Leon, 雖然係等同於打幽靈冇分別,但有另一種恐怖都似返biohazard, 而家既bio4覺得同殺人冇分別,一d恐怖感都冇。 bio4最似樣既生化怪物都係U-3同再生人就冇其他。 [ Next Thread | Previous Thread | Next Message | Previous Message ] |
| [> Subject: Re: 解決站長對bio4後遺症的====>將來不如過去..bio 0.1 | |
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Author: 哈哈 [ Edit | View ] |
Date Posted: 7/03/06 8:05pm 其實我也很同意Jill的說法。 bio4雖然有一些敵人從後面突然攻擊的恐佈,但卻少了以前的恐佈感,就像那段片子一樣,羊頭突然跌下來,門突然打開了,幽靈從畫中走出來,畫面的光度。 bio4沒有的,但難度都蓋過了,這點是bio4最需改善的地方,那段片子中的小人怪很像鬼武者3的敵人吧!而且主角看起來除手槍外就沒有其他武器了,還有片子中不讓人離開的門亦是抄了DMC的 |
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