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Wed, April 22, 2026, 01:53pmLogin ] [ Contact Forum Admin ] [ Main index ] [ Post a new message ] [ Search | Check update time | Archives: 12[3]456 ]
Subject: More on Stat Gains


Author:
Darkstone News
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Date Posted: Fri, Mar 28 2003, 07:12pm
In reply to: Darkstone News 's message, "Additional Points on Post-AoS Stat Gains" on Fri, Mar 28 2003, 07:03pm

I don't dispute that there are probably still issues with stat gain. The trouble is, that code is pretty hairy and really really needs to be refactored. I have looked at it and have not found any obvious bugs that would account for the stat gain problems people have described (but see above wrt hairy -- read bug-obscuring -- code). I have also not had a lot of success duplicating the problems. Yesterday, for example, I started a n00b mage char & gained int very quickly from casting Magic Arrow.

I don't expect to have a chance to clean up the skill gain/stat gain code for Pub 18, but I am tentatively planning something for the publish after that. I'm not a designer, so I don't really have a lot of say in this, but personally I would like to see things changed so you just gain a stat every 15 minutes. It's arguable that that could be abused (just leave yourself logged in) but you could just as easily be unattended macroing in your house or a remote location, so I don't think that would stop "cheaters." Therefore I'm not sure it's worth making it harder on honest players who JUST WANT A POINT OF INT, FOR PETE'S SAKE! :-)

MrTact
(Lead Server Programmer, Origin Systems)
03/28/03

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Replies:
Subject Author Date
Gaining stats in AoS 2nd April 2003Darkstone NewsFri, Apr 04 2003, 02:28am


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