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Date Posted: 20:09:20 07/16/01 Mon
Author: Albert Parker
Subject: Hello

I guess I have the hono[u]r of posting the first message to this bulletin board! Lucky me. :-) Since there isn't anything else to comment on, I will introduce myself. I have been interested in the age of naval sail since the 1950's--my Hallowe'en costume about 1956 or 1957 was as a "Barbary pirate." In the late 1970's I wrote supplemental rules for the boardgame "Wooden Ships & Iron Men" to double the number of possible movement directions from 6 to 12. I later became involved in the development of the boardgame "Close Action" and my wargaming and military history interests have increasingly concentrated on the naval sail era. I have been living in the Washington, D.C. area since 1978, handy to the world's largest library, the Library of Congress. Over the past 20 years or so I have compiled a lot of information from the LC collections on orders of battle and armaments of ships of the line. Some of the earliest fruits of this research were a set of hypothetical but historically plausible squadron-size scenarios (sometimes the squadrons were in sight but did not get into action) for "Close Action" in 1985 and a set of scenarios for all historical fleet and squadron actions, and a sampling of single-ship actions, of the War of American Independence, in 1987. I have since found some of the AWI data to be inaccurate, and continue to look for new sources and information.

In 1991, I designed a boardgame, "Action at Trafalgar," designed to simulate the large battles of the age of sail at a more convenient scale than existing systems that portrayed all the individual ships (the units were divisions of 2-4 ships each). I am currently working on a more detailed boardgame for the period, "Fleets Under Sail," that includes individual ships but that I hope will be more accurate and more playable than previous systems of which I am aware.

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