[ Show ]
Support VoyForums
[ Shrink ]
VoyForums Announcement: Programming and providing support for this service has been a labor of love since 1997. We are one of the few services online who values our users' privacy, and have never sold your information. We have even fought hard to defend your privacy in legal cases; however, we've done it with almost no financial support -- paying out of pocket to continue providing the service. Due to the issues imposed on us by advertisers, we also stopped hosting most ads on the forums many years ago. We hope you appreciate our efforts.

Show your support by donating any amount. (Note: We are still technically a for-profit company, so your contribution is not tax-deductible.) PayPal Acct: Feedback:

Donate to VoyForums (PayPal):

Login ] [ Contact Forum Admin ] [ Main index ] [ Post a new message ] [ Search | Check update time | Archives: 123456[7]8910 ]

[ Next Thread | Previous Thread | Next Message | Previous Message ]

Date Posted: 04:13:08 11/15/01 Thu
Author: David Ayton
Subject: Re: TResizeTransform resizing
In reply to: Michel 's message, "Re: TResizeTransform resizing" on 17:41:57 11/14/01 Wed

Well, here's a couple of questions.

First, is there anything in the implmentation of the TResizeTransform, without interpolation turned on, that would make it a better or worse choice than doing a StretchDraw of an ordinary bitmap? Or will they be more or less equivalent?

It seems to me that if I did do an interpolated reduction and then sharpened the result then I wouldn't risk losing data due to the discarding of a line of pixels (I'm thinking of maybe losing the crossbar of a 'T' for example).


[ Next Thread | Previous Thread | Next Message | Previous Message ]


[ Contact Forum Admin ]

Forum timezone: GMT-5
VF Version: 3.00b, ConfDB:
Before posting please read our privacy policy.
VoyForums(tm) is a Free Service from Voyager Info-Systems.
Copyright © 1998-2019 Voyager Info-Systems. All Rights Reserved.