VoyForums
[ Show ]
Support VoyForums
[ Shrink ]
VoyForums Announcement: Programming and providing support for this service has been a labor of love since 1997. We are one of the few services online who values our users' privacy, and have never sold your information. We have even fought hard to defend your privacy in legal cases; however, we've done it with almost no financial support -- paying out of pocket to continue providing the service. Due to the issues imposed on us by advertisers, we also stopped hosting most ads on the forums many years ago. We hope you appreciate our efforts.

Show your support by donating any amount. (Note: We are still technically a for-profit company, so your contribution is not tax-deductible.) PayPal Acct: Feedback:

Donate to VoyForums (PayPal):

Login ] [ Contact Forum Admin ] [ Main index ] [ Post a new message ] [ Search | Check update time | Archives: 1[2]34 ]


[ Next Thread | Previous Thread | Next Message | Previous Message ]

Date Posted: 01:58:12 03/18/06 Sat
Author: reem
Subject: Re: web design
In reply to: princess275 's message, "web design" on 10:41:45 02/14/06 Tue

>Web sites are developed by groups of people to meet
>the needs of other groups of people. Unfortunately,
>Web design projects are often approached as a
>"technology problem," and projects are colored from
>the beginning by enthusiasms for particular Web
>techniques or browser plug-ins (Flash, digital media,
>XML, databases, etc.), not by real human or business
>needs. People are the key to successful Web design
>projects. To create a substantial web site you'll need
>content experts, writers, information architects,
>graphic designers, technical experts, and a producer
>or committee chair responsible for seeing the project
>to completion. If your website is successful it will
>have to be genuinely useful to your target audience,
>meeting their needs and expectations without being too
>hard to use.
>
>Although the people who will actually use your web
>site will determine whether the design project is a
>success, ironically, those very users are the people
>least likely to be present and involved when your site
>is designed and built. Remember that the website
>development team should always function as an active,
>committed advocate for the users and their needs.
>Experienced committee warriors may be skeptical here:
>these are fine sentiments, but can you really do this
>design in the face of management pressures, budget
>limitations, and divergent stakeholder interests? Yes,
>you can — because you have no choice if you really
>want your Web project to succeed. If you listen only
>to management directives, keep the process sealed
>tightly within your web development team, and dictate
>to imagined users what the team imagines is best for
>them, be prepared for failure. Involve real users,
>listen and respond to what they say, test your designs
>with them, and keep the site easy to use, and the
>project will be a success.
>
>What are your web design goals?
>
>A short statement identifying two or three goals
>should be the foundation of your Web site design. The
>statement should include specific strategies around
>which the Web site will be designed, how long the site
>design, construction, and evaluation periods will be,
>and specific quantitative and qualitative measures of
>how the success of the site will be evaluated.
>Building a Web site is an ongoing process, not a
>one-time project with static content. Long-term
>editorial management and technical maintenance must be
>covered in your budget and production plans for the
>site. Without this perspective your electronic
>publication will suffer the same fate as many
>corporate communications initiatives — an enthusiastic
>start without lasting accomplishments.
>
>Know your web design audience
>
>The next step is to identify the potential readers of
>your Web site so that you can structure the site
>design to meet their needs and expectations. The
>knowledge, background, interests, and needs of users
>will vary from tentative novices who need a carefully
>structured introduction to expert "power users" who
>may chafe at anything that seems to patronize them or
>delay their access to information. A well-designed
>system should be able to accommodate a range of users'
>skills and interests. For example, if the goal of your
>Web site is to deliver internal corporate information,
>human resources documents, or other information
>formerly published in paper manuals, your audience
>will range from those who will visit the site many
>times every day to those who refer only occasionally
>to the site.
>
>Design critiques
>
>Each member of a web site development team will bring
>different goals, preferences, and skills to the
>project. Once the team has reached agreement on the
>mission and goals of the project, consensus on the
>overall design approach for the Web site needs to be
>established. The goal at this stage is to identify
>potential successful models in other Web sites and to
>begin to see the design problem from the site user's
>point of view.
>
>Unfortunately, production teams rarely include members
>of the target audience for the Web site. And it is
>often difficult for team members who are not already
>experienced site designers to articulate their
>specific preferences, except in reference to existing
>sites. Group critiques are a great way to explore what
>makes a Web site successful, because everyone on the
>team sees each site from a user's point of view. Have
>each team member bring a list of a few favorite sites
>to the critique, and ask them to introduce their sites
>and comment on the successful elements of each design.
>In this way you will learn one another's design
>sensibilities and begin to build consensus on the
>experience that your audience will have when they
>visit the finished site.
>
>sonia
><a rel=nofollow target=_blank href=http://www.xelonline.com/>web design uk</a>
><a rel=nofollow target=_blank href=http://www.webdesign-manchester.com/>web
>design manchester</a>

[ Next Thread | Previous Thread | Next Message | Previous Message ]

[ Contact Forum Admin ]


Forum timezone: GMT-8
VF Version: 3.00b, ConfDB:
Before posting please read our privacy policy.
VoyForums(tm) is a Free Service from Voyager Info-Systems.
Copyright © 1998-2019 Voyager Info-Systems. All Rights Reserved.