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Subject: test campaign....important


Author:
kathy
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Date Posted: 21:47:35 06/29/02 Sat

It is important that we get 5 or more players for this, otherwise the campaign won't take place. The main goal of this is to test how a DM (or more than one) and the game itself can handle a group of players. The more players the better.

Here are some goals in detail:
-find out how to quest NPCs react towards multiple PCs trying to solve a quest
-find out how many GMs it needs for a large party to keep them in check and always have a watchful eye on them
-find out how lag affects the party and playability
-find out required monster difficulty for a group of X chars
-find out how to best deal with possible technical problems (conn loss, bugs, etc).
-get a feel for interacting and RPing in NWN
-how to keep players from wandering off from the party
-what can DMs do when the party gets too seperated?
-testing game rules for death situations

Quests will focus around the DMs abilities, such as creating spawn or controlling NPCs and pulling triggers to make stuff happen.

The campaign won't give away anything of the official campaign, maybe except the Applegate maps which you probably won't see again for a long time after this test campaign, and even then we will modify them a bit and put in new surprises. ;)

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Replies:
Subject Author Date
ack spelling... GM = DM (nt) (NT)kathy21:48:56 06/29/02 Sat
ExcellentLee23:00:21 06/29/02 Sat


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