| Subject: Re: Poll: Magic in the campaign |
Author:
Chris
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Date Posted: 12:04:29 04/01/02 Mon
In reply to:
Lee
's message, "Poll: Magic in the campaign" on 09:03:22 04/01/02 Mon
Low magic item campaign usually works for me, though I never mind having little things that do useful, but relatively powerless things. Such as a gem that emits light that the character can use instead of a torch. Or maybe a dagger with the mend enchantment on it so it repairs any clothing it slashes through. Or a spoon of excavation!
As for weapons with plusses, you could make them -very- rare or you could have some sort of penalty for using them. Magic is generally feared in Faalor, maybe you could make it a crime to own a magical item.
I'll stop with my psychobabble. Low magic items! Sho' nuff.
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