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Dumina Mesa


You enter a oasis with many palm trees and sparce grasses. In the background is a large mesa, towering above you. You spy two moving forms, battling feircly and expertly. A grey steed stands out from the background, intently watching the battle with satisfaction...This is the battling grounds, called Dumina Mesa, were you will be trained in combat.


General Rules:

*Albastor will train you in battle.
*You cannot leave Dumina Mesa once you start battling, without approval of Albastor.
*If seen posting any messages in other than where you reside(the tt which you stay in), you will recieve a reminder...
*Albastor will pair you up with another equine, and the two must battle.
*Albastor will tell both equines to stop the battle, and he will judge each equine seperatly.
*A battle usually lasts six post in all(three posts per horse).
*Albastor judges on realism, spelling, and vocabulary.
*Albastor will examine your posts, telling you of your weak and high points and will judge you; You will receive a 1-10(10 being the highest score).
*Each equine may have two attacks in each post. He/she must also be hit by one of the opponents attack, and must also dodge one attack.
*No POWERPLAYING! Powerplaying is telling what the other horse is doing, if you actually hit the horse, or what damage you did to the horse.

This is an example of non powerplaying-
Horse 1 aimed for Horse 2's ribs, and kicked out ferociously, hoping to hit the target...

This is powerplaying-
Horse 1 ferociously kicked Horse 2 in the ribs. Blood gushed out from the wound, and Horse 1 had broken two of Horse 2's ribs.



If you get over a seven, you will earn a star (*) and will be able to put it by your name in all posts to show that you have very good combat skills. You may come back for multiple training sesions until you earn a star. You can only earn up to two stars.


Current Trainer:
Albastor
Kallha Nakhte

Back to Distopia




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