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Date Posted: 22:35:32 03/19/02 Tue
Author: andy
Subject: roles & objectives

unless anyone objects, i'm going to start studying Direct Input.

I've been researching a lot of graphical display functions, but with directx 8, everything is sketchy on how to display. I can't figure out how to get transparency working in particular. I don't know if you want to focus on this, Mike.

We're going to need graphics. I tossed some really simple images together, for a little template, and a ship, and a bullet. But these are really primitive. We're going to need:

Backgrounds
We'll probably have a few scrolling scrolling layers, with some depth.

Sprites
There will be our ship, possibly with a few frames of animation.
tilt left
tilt right
rocket exhaust?
enemies/targets

Either Kim or Vishal, or both of you can do this.

Also, we're proably going to need to draw a FOREGROUND.

************************************************************
So, we need to designate assignments, and assign "due dates" for each assignment.

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