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Subject: GREAT tip inside....please read and follow...


Author:
plug1
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Date Posted: 10:38:58 07/16/02 Tue

Don't travel to attack unless you have at least 1000 turns. Many of you know that if you get into another country you can't leave for 15 mins. If you get intimidated in that 15 mins...you can't leave that country until the intimidation is over. From there gangs can have their way with you, cause you can't attack back, your thugs are replenished at half strength (or not at all, i can't remember)...but basically you're fucked. Here is why you travel with 100 turns...Say you get intimidated after moving to another country...if you wait for the 15 mins to be up, so that you are able to move back...you can use 300 TURNS on GUERILLA WARFARE only...and that'll drop the intimidation. From there if you act quicly you can move back west and be home. The reason you carry at least 1000 is if you try to do that little trick, spend 300 turns and the person intimidates you before you get the chance to move back...then you can always try to do the trick again. Pretty fucking sweet huh? I tested it out last night...it works.

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