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Date Posted: 15:05:27 07/05/05 Tue
Author: Pistol Pete
Subject: Re: Our 2nd week in yourney
In reply to: Toaster 's message, "Re: Our 2nd week in yourney" on 12:55:16 07/04/05 Mon

In the Acts of Piety game, we learned again that arty owns in Myth 2. Against a TERRIBLE team, we might be able to rush, but I don't think we should ever try rushing again. Myth is all about arty, and rushing sets us up for disaster.

Like Dio and Toast mentioned, we aren't that terrible at arty. We aren't the best, but we all tend to work together, covering each other and not collapsing. If we collapse, we run the risk of getting massively flanked. With some more practice, I can see us getting quite proficient at arty.

Flag Rally games have a ton of points available so we should do our best to practice a lot on maps like Calm. I think Dio is correct in that one huge flank tends to not work, since our other side get annihilated pretty quickly.

Dio - I agree with what you said about the creep game:

"I teach my son..if your winning..you get to pick your battles and let the enemy come to you"

We really should think of ways to gain a quick advantage in matches, and then find ways to force the enemies to attack us, at a disadvantage.

We all worked really well together on trow. I'll have to look at the film closer, but I recall you doing a decent job, Toast. You contested the flag a ton - which is CRITICAL - and you did a decent job of keeping the trow stomping. Sorry about losing my souls at the start: I got all confuzeled. :)

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