Author:
Crimson Reaver
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Date Posted: 00:53:37 02/26/03 Wed
OOC: OK, everyone posted? Game on everyone ^_^
BIC: As you all don your helmets, you are aware that you are all linked into the same communications network, from the low crackle of static if nothing else. When anyone speaks, all the others can hear it in perfect crystal-clear stereo. Another thing you note is that as yet none of you know how to make personal communications to individuals.
Although the suits feel cold initially, soon you begin to warm up as your body heat and the surprisingly comfortable fabric of the softsuit make the whole place a little easier to live with. Although none of you quite realises exactly what these suits are or what they can do, with them on you can move around with the same ease as you could before, there is no sense of extra weight and mass.
“My name is Sylia Stenkevitch, some call me Sylia Stingray, and as of now you are part of a group that calls itself the Knight Sabers. The reason I have gathered you here is because you all have talents that I wish to make use of. I will pay you well and you will be able to say that you have done the people that live on this planet a genuine service. I will explain more later”
She moves over to a computer console and starts typing. Within seconds each one of you can see a picture overlaid on their optical display. What you can see is a view of the Bank’s Lobby from one of the security cameras. You see the same sort of things that I have described above in Vince’s segment. The armed robbers in their powered suits now appear to have broken through to the vault.
“As you can see our target is pretty obvious, but with the numbers of civilians around, taking them down will be problematic. Our aim should be to close with them as quickly as possible and take them down at close quarters. Whatever you do, don’t give them a chance to start basting away with those heavy weapons. You have enough energy to move at full combat effectiveness for 15 minutes, although you can last up to an hour if you operate in sporadic bursts. Nene will instruct you on the use of your weaponry as we get to the scene. Once you are done, return here.”
You all leave the truck, which closes behind you, and head for the main elevators. About a minute later you arrive on the ground floor of the bank. The Lobby is next door to you, with only a pair of glass doors separating you from the robbery in progress. With a whoosh, Sylia rockets up towards the roof, and you see her gaining height, looking for a better angle of attack.
“OK everyone, it’s up to us” says Nene “Let’s take them out as quick as we can, close in and use your short range weaponry, it should bust right through those tin cans.”
With Nene’s instructions, you all know the commands to deploy your weaponry, jump jets and targeting computer. The latter brings up 10 hostile targets, and another 2 you think are half-destroyed Security Boomers. 6 are waiting in the centre of the Lobby whilst the other 4 hit the vault. It’s only a matter of time before they spot you so there isn’t much time to react. All of a sudden, there is a huge explosion with several individual blasts. Smoke fills the centre of the room, obscuring your view.
Targetting Computer detects:
PowerSuit 1 [condition green - lobby]
PowerSuit 2 [condition green - lobby]
PowerSuit 3 [condition green - lobby]
PowerSuit 4 [condition green - lobby]
PowerSuit 5 [condition green - lobby]
PowerSuit 6 [condition green - lobby]
PowerSuit 7 [condition green - vault]
PowerSuit 8 [condition green - vault]
PowerSuit 9 [condition green - vault]
PowerSuit 10 [condition green - vault]
Vince: Vince makes a desperate dive for the grenades and manages to quickly gather them and throw them back through the doorway. With a huge bang the grenades explodes a mere couple of seconds after he throws them back where they came from. As smoke drifted under the lavatory door, Vince guessed that the grenades were smoke grenades, designed to flush people out of cover.
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