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Subject: Re: Ship building


Author:
Dark Lord Sauran
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Date Posted: 11:51:44 30/04/08
In reply to: Lame duck 's message, "Re: Ship building" on 07:42:24 29/04/08

When someone advised me about the SA not working a couple of turns back, I started to fix it. My first attempt of a fix was a complete failure, I got the code right but had it running at the wrong time of the turn. It was checking if you had already built pass the maximum in the initial check of the orders, which was a bit silly because at that stage you couldn’t built any ships anyway.

So the next turn I put the code in the right place, however this time the code was using the Turn number saved in the database prior to it been updated to the current turn. Which is why in that turn it allowed people to build four ships where the limit should had been two?

With turn 18 it’s finally (I hope) fix, it was just a coincident that this also happens to be the one turn where you can’t build any ships.

When doing the fixes I tried to think of something I could do to help those people that have been keeping to the build limit, however I couldn’t come up with anything reasonable that wouldn’t negatively impact on other players that may had simply forgot about the SA.

Unfortunately, these days I don’t get much free time to look at results of each turn so I have to rely on players advising me when there are problems.

It’s worth noting that this SA will only appear in about 30% of the games.

Peter.

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