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Date Posted: 15:25:50 06/27/07 Wed
Author: S
Subject: Re: Strategy for QR maps
In reply to: S 's message, "Re: Strategy for QR maps" on 10:05:43 06/23/07 Sat

>Remember the temple top can heal units.

Ghols can run up the sides of the pyrimids, so it is possible for them to attack the flag there from behind. I don't think the healing works on dark units but I might be wrong.

>
>It is good to practise but bad to attempt to use CBing
>with the orb unless you've got the knack. If you do it
>wrong it will either blow up your dwarf or other
>friendly units. The way seems to be to throw from
>sideways from the edge at a diagonal 45° angle away
>from where you want the bottle to go. If you throw
>directly at or over the orb it may bounce back and hit
>friendly units. The dwarf will blow himself up if you
>throw from inside the orb towards the mid point.

It looks like it also works if the dwarf stands in the front of the orb and throws outward.

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