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Date Posted: 18:36:15 03/27/11 Sun
Author: Vivi
Subject: Task 9 Part II- what is a WebQuest?

Developed by Bernie Dodge and Tom March in early 1995 at San Diego State University, a WebQuest is an inquiry-oriented lesson format in which most or all the information that learners work with comes from the web. Traditionally WebQuests have an introduction, a process, a task, a list of resources, a conclusion, and an evaluation. . It challenges students to explore the web for information and it is an excellent way to integrate the Internet into the classroom. Since it was first introduced, tens of thousands of teachers have embraced WebQuests as a way to make good use of the internet while engaging their students in the kinds of thinking that the 21st century requires. The model has spread around the world, with special enthusiasm in Brazil, Spain, China, Australia and Holland.
WebQuest is an excellent tool to have an interdisciplinary class where lead students to use their reasoning skills while they are engaged in a problem-based process. Critical and higher order thinking skills are utilized in a WebQuest to interpret, analyze, evaluate, and draw inferences from the information obtained from Internet resources.
Technologicaly, creating a WebQuest can be very simple. It can be created in Word, Powerpoint, and even Excel. A real WebQuest:
• Is wrapped around a doable and interesting task that is ideally a scaled down version of things that adults do as citizens or workers.
• Requires higher level thinking, not simply summarizing. This includes synthesis, analysis, problem-solving, creativity and judgment.
• Makes good use of the web. A WebQuest that isn't based on real resources from the web is probably just a traditional lesson in disguise. (Of course, books and other media can be used within a WebQuest, but if the web isn't at the heart of the lesson, it's not a WebQuest.)
• Isn’t a research report or a step-by-step science or math procedure. Having learners simply distilling web sites and making a presentation about them isn't enough.
• Isn’t just a series of web-based experiences. Having learners go look at this page, then go play this game, then go here and turn your name into hieroglyphs doesn't require higher level thinking skills and so, by definition, isn't a WebQuest.
When used fully, WebQuest can promote reflection, collaboration, cooperation, open minded thinking, multiculturalism, critical thinking, problem solving and an interdisciplinary approach.

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