Subject: Possible spells for UX:O ----- Part Two |
Author:
Darkstone News
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Date Posted: Tue, Sep 02 2003, 10:29pm
In reply to:
Darkstone News
's message, "Possible spells for UX:O ----- Part One" on Tue, Sep 02 2003, 10:28pm
Ultima Underworld I: The Stygian Abyss
1 Circle:
Create Food - Creates food within the caster's backpack
Light - Creates a bright light for a short duration
Locate - Reveals the area occupied by the caster on their map
Magic Arrow - Sends a moderately damaging missile at an opponent
Resist Blows - Creates a magical shield against damage around the caster's party
Stealth - Causes the caster to make less sound during movement, preventing combat
2 Circle:
Cause Fear - Forces enemies to flee from the caster
Detect Monster - Allows the caster to hear and see monsters outside of their vision
Jump - Allows the caster to jump great distances
Lesser Heal - Heals minor wounds
Slow Fall - Causes the caster to fall very slowly, preventing damage
Thick Skin - Increases the caster's resistance to damage
3 Circle:
Conceal - Allows the caster to hide from sight, but can still be noticed by enemies
Lightning - Hurls a powerful bolt of lightning at the target
Night Vision - Allows the caster to see in the dark without illumination
Repel Undead - Causes all undead in the caster's area to flee
Speed - Doubles the caster's movement speed
Water Walk - Allows the caster to walk across the surface of water
4 Circle:
Curse - Reduces the defensive and offensive abilities of the targeted enemy
Flameproof - Protects the caster from flames, magical and non-magical
Heal - Heals major wounds
Levitate - Allows the caster to gather a mass of air to raise themselves from the ground
Poison - Poisons an opponent
Remove Trap - Removes any magical traps on the targeted item.
5 Circle:
Fireball - Hurls a flaming missile at an opponent
Missile Protection - Provides magical protection against ranged attacks
Name Enchantment - Identifies enchantments on magical objects for the caster
Open - Can be used to unlock targeted doors or chests
Poison - Poisons an opponent
Smite Undead - Destroys a targeted undead creature
6 Circle:
Daylight - Creates a powerful light for a longer duration
Gate Travel - Allows the caster to travel to the location of a moonstone
Greater Heal - Heals all wounds
Paralyze - Momentarily paralyzes the targeted opponent
Sheet Lightning - Hurls a powerful bolts of lightning at a group of enemies
Telekinesis - Allows the caster to manipulate an object from a distance
7 Circle:
Ally - Forces an enemy to ally with the caster
Confusion - Causes a group of enemies to attack one another in confusion
Invisibility - Causes the caster to become unseen
Fly - Allows the caster to fly for a short duration of time
Monster Summoning - Summons a powerful monster to aid the caster in combat
Reveal - Reverses the effects of all enchantments of invisibility
8 Circle:
Armageddon - Destroys all life on the world, except for the caster
Flame Wind - Sends a gale of flaming wind in the direction of your foes
Freeze Time - Temporarily suspends time while the caster continues his journey
Iron Flesh - Transforms the caster's flesh as strong as iron
Roaming Sight - Allows the caster to project their vision forward to see without being seen
Tremor - Causes a large earthquake, damaging those in its radius
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Ultima Underworld II: Labyrinth of Worlds
1 Circle:
Bounce - Causes the caster to bounce from a fall, with no damage
Create Food - Creates food within the caster's backpack
Detect Trap - Locates all traps near the caster
Light - Creates a bright light for a short duration
Locate - Reveals the area occupied by the caster on their map
Luck - Increases the caster's chance for a successful strike during combat
Magic Arrow - Sends a moderately damaging missile at an opponent
Resist Blows - Creates a magical shield against damage around the caster's party
Stealth - Causes the caster to make less sound during movement, preventing combat
2 Circle:
Cause Fear - Forces enemies to flee from the caster
Deadly Seeker - Sends a deadly vapor towards a target
Detect Monster - Allows the caster to hear and see monsters outside of their vision
Dispel Hunger - Causes the caster to become well fed
Jump - Allows the caster to jump great distances
Lesser Heal - Heals minor wounds
Rune of Flame - Creates a floating rune that will explode when touched
Slow Fall - Causes the caster to fall very slowly, preventing damage
Valor - Increases the caster's combat statistics significantly
3 Circle:
Bleeding - Causes a targeted opponent to start bleeding from many wounds
Cure Poison - Removes all effects of poison from the caster
Dispel Rune - Allows the caster to destroy a floating rune
Lightning - Hurls a powerful bolt of lightning at the target
Night Vision - Allows the caster to see in the dark without illumination
Repel Undead - Causes all undead in the caster's area to flee
Speed - Doubles the caster's movement speed
Water Walk - Allows the caster to walk across the surface of water
4 Circle:
Flameproof - Protects the caster from flames, magical and non-magical
Frost - Creates a damaging area of frost in front of the caster
Heal - Heals major wounds
Missile Protection - Provides magical protection against ranged attacks
Poison Weapon - Enchants a targeted weapon with the ability to poison
Remove Trap - Removes any magical traps on the targeted item.
Study Monster - Provides the caster with information about the targeted creature
Thick Skin - Increases the caster's resistance to damage
5 Circle:
Fireball - Hurls a flaming missile at an opponent
Levitate - Allows the caster to gather a mass of air to raise themselves from the ground
Name Enchantment - Identifies enchantments on magical objects for the caster
Open - Can be used to unlock targeted doors or chests
Mending - Brings a targeted weapon, armor, or other item to its top quality
Rune of Stasis - Creates a floating rune that will paralyze a creature when touched
Smite Undead - Destroys a targeted undead creature
Telekinesis - Allows the caster to manipulate an object from a distance
6 Circle:
Charm - Forces an enemy to ally with the caster
Daylight - Creates a powerful light for a longer duration
Gate Travel - Allows the caster to travel to the location of a moonstone
Greater Heal - Heals all wounds
Invisibility - Causes the caster to become unseen
Paralyze - Momentarily paralyzes the targeted opponent
Sheet Lightning - Hurls a powerful bolts of lightning at a group of enemies
7 Circle:
Enchant Item - Allows the caster to embue a targeted item with a magical aura
Magic Satellite - Creates a small floating ball of energy to attack enemies
Map Area - Permanently reveals an area surrounding the caster on their map
Mass Confusion - Causes a group of enemies to attack one another in confusion
Portal - Teleports the caster a short distance in the facing direction
Reveal - Reverses the effects of all enchantments of invisibility
Shockwave - Sends a powerful wave of energy outwards from the caster
Summon Demon - Summons a daemon to aid the caster in combat
8 Circle:
Flame Wind - Sends a gale of flaming wind in the direction of your foes
Fly - Allows the caster to fly for a short duration of time
Freeze Time - Temporarily suspends time while the caster continues his journey
Iron Flesh - Transforms the caster's flesh as strong as stone
Restoration - Heals all injury, dispels magic, and cures poison for the caster
Roaming Sight - Allows the caster to project their vision forward to see without being seen
Smite Foe - Attempts to destroy a targeted opponent
Tremor - Causes a large earthquake, damaging those in its radius
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