Subject: "Use Best Weapon Skill" - broken? or please explain |
Author:
Darkstone News
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Date Posted: Fri, Apr 11 2003, 02:08pm
In reply to:
Darkstone News
's message, "Q&A: Impact of AoS on PvP" on Fri, Apr 11 2003, 01:45pm
This was the question posed by a player on stratics & Fertbert's reply....
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My 115 fencer took out a "Use Best..." crossbow and couldn't hit an ogre once. I gave it a good while before giving up and I didn't get in one shot. So...am I misunderstanding this? I thought those weapons applied whatever your main weapon skill was. Technically shouldn't I have had 115 archery? If not, how do they work? Thanks.
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Right now Use Best Weapon Skill will let a person with swordsmanship, fencing, or macing use any sword, mace, or fencing weapon. It has no effect on ranged weapons...which means that having use Best Weapon Skill on a bow or crossbow is meaningless right now. This is by design. As it was explained to me, we didn't want melee folks to gain a ranged attack with no skill point cost, nor did we want ranged weapon folks gaining a melee attack with no skill point cost.
Cheers,
Fertbert
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& also....
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If you don't want to give archers a melee attack with them using Use Best Weapon Skill, then you shouldn't give mages a melee attack with them using Magery weapons.
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Here's how it was explained to me:
Try using the special moves on a mage weapon when you have no applicable skills... you won't be able to. So in-other-words mage weapons have been triple nerfed to compensate... you've got the magery skill penalty, you can't use the special moves, and the Mage Weapon property takes up one valuable item property on the weapon that could have been something else. So your to-hit is reduced a lot, you can only do roughly half the damage-over-time, and you're missing out on some other random property. Oh, and you still can't cast while wielding it without also having the Spell Channeling property, so Mage Weapon on its own won't replace wrestling as a close range defensive skill.
Cheers,
Fertbert
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