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Date Posted: 22:08:18 06/01/07 Fri
Author: Darryl B.
Subject: Re: Super Spike World, 6/10
In reply to: Darryl B. 's message, "Space Frenzy, 8/10" on 22:00:46 06/01/07 Fri

It's actually a bit difficult to rate an unfinished demo, but this looks pretty solid so far. You control Spike on this Super Mario World clone, collecting some kind of flapping thingies (dunno what they are, think they were coins on the original NES game) and avoiding birds and what I think is your enemy Spud. However, there's not much collision detection, so you can pass right through either without incident or dispose of them by jumping on their heads. Platforms move in some parts to access other areas, and even the Star Trek Enterprise makes an appearance!

Controls are a bit slippery, but they might not have been polished yet. There's no sound or lives, it's just part of one level that repeats itself until you press the 4 button to exit out of the demo. Graphics are pretty good though, can't recall too many Vectrex games that has trees in them.

This would be a nice, different game for the Vectrex, but with lord knows how big the original game was, and the biggest Vectrex game so far to date being "only" (although big for the Vectrex!) 64K, I doubt this game will get finished. Just don't ask me how close it is (thus far) to the original, I only played it a few times one afternoon years and years and years ago on a cousin's NES, so I don't have much of a memory of it, sorry.

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