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Date Posted: 07:13:25 05/09/00 Tue
Author: Michel
Subject: Re: Creating a TIFF file from a TBitmap
In reply to: Ted Slusser 's message, "Creating a TIFF file from a TBitmap" on 17:47:00 05/08/00 Mon

Dear Ted,

This should work in the evaluation version, although there has been some correction in AssignFromBitmapHandle with images with a palette. It may just be that an internal exception is raised, and the IDE is looking for the source code. What you can try is in your Debugger options, turn off "break on exceptions". This should prevent the IDE from requesting the source code file.

The alternative,

TiffGraphic.Canvas.Draw(0, 0, Bitmap)

will also work. You first need to set the size of TiffGraphic to the same size as the bitmap, when calling the NewImage method.

Best regards,


> Hi, I am trying to create a TIFF image from a TBitmap.
> When I try to use
> Image.Graphic.AssignFromBitmapHandle (MyBitmap.Handle)
> it tries to find the source file EnDiGrph.pas but I
> don't have that file. Is this function not in the dcu
> evaluation? Can I access the Canvas of the
> Image.Graphic directly and paint to it?
> Thanks,
> Ted Slusser
> Memphis, TN

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