VoyForums
[ Show ]
Support VoyForums
[ Shrink ]
VoyForums Announcement: Programming and providing support for this service has been a labor of love since 1997. We are one of the few services online who values our users' privacy, and have never sold your information. We have even fought hard to defend your privacy in legal cases; however, we've done it with almost no financial support -- paying out of pocket to continue providing the service. Due to the issues imposed on us by advertisers, we also stopped hosting most ads on the forums many years ago. We hope you appreciate our efforts.

Show your support by donating any amount. (Note: We are still technically a for-profit company, so your contribution is not tax-deductible.) PayPal Acct: Feedback:

Donate to VoyForums (PayPal):

Login ] [ Contact Forum Admin ] [ Main index ] [ Post a new message ] [ Search | Check update time | Archives: 123 ]
Subject: make that "10 x level of the spell in XP"


Author:
Balaern
[ Next Thread | Previous Thread | Next Message | Previous Message ]
Date Posted: 17:59:18 06/04/03 Wed
In reply to: Balaern 's message, "Magic items . . ." on 22:32:43 06/03/03 Tue

>I wanted to add scroll-making to the mix. I think
>this should be a better way of balancing out the
>magic-user classes in NWN. This, along with alchemy,
>probably will be the easier ways of creating magic
>items in Duath.
>
>Scrolls may be created if the player has a manual that
>instructs them in the art. The spellcaster then uses
>some special ink and parchment (or vellum, which add
>+2 to the spellcraft check) to copy down the spell. A
>dex check is made at DC 10 to see if there were
>obvious mistakes; failure ruins the project. Then the
>spell which you wish to create is then cast, and a
>spellcraft check is then made at DC 10 + spell level.
>Success means you have created the scoll. The
>parchment and ink are destroyed and the PC looses 50 x
>level of the spell in XP. Failure ruins the project.
>Rolling a one is a catastrophic failure, which will
>result in another die roll. Roll a die 10.
>1. –1 chr
>2. –2 chr
>3. –1 con
>4. –1 int
>5. – 2 int
>6. – 1 wis
>7. –1 dex
>8. loss of an additional 100 xp per spell level
>9. loss of an additional 200 xp per spell level
>10. something really bad happens at the DM’s
>discretion. Probably not death, might be as bad as
>some spell-like effect being placed on you, alignment
>change, mild insanity, sprouting horns, the attention
>of some supernatural being . . . This of course will
>depend on the scoll which was being attempted.

[ Next Thread | Previous Thread | Next Message | Previous Message ]


Post a message:
This forum requires an account to post.
[ Create Account ]
[ Login ]
[ Contact Forum Admin ]


Forum timezone: GMT-8
VF Version: 3.00b, ConfDB:
Before posting please read our privacy policy.
VoyForums(tm) is a Free Service from Voyager Info-Systems.
Copyright © 1998-2019 Voyager Info-Systems. All Rights Reserved.