VoyForums
[ Show ]
Support VoyForums
[ Shrink ]
VoyForums Announcement: Programming and providing support for this service has been a labor of love since 1997. We are one of the few services online who values our users' privacy, and have never sold your information. We have even fought hard to defend your privacy in legal cases; however, we've done it with almost no financial support -- paying out of pocket to continue providing the service. Due to the issues imposed on us by advertisers, we also stopped hosting most ads on the forums many years ago. We hope you appreciate our efforts.

Show your support by donating any amount. (Note: We are still technically a for-profit company, so your contribution is not tax-deductible.) PayPal Acct: Feedback:

Donate to VoyForums (PayPal):

Login ] [ Contact Forum Admin ] [ Main index ] [ Post a new message ] [ Search | Check update time | Archives: 123 ]
Subject: Re: Player death


Author:
Balaern
[ Next Thread | Previous Thread | Next Message | Previous Message ]
Date Posted: 07:48:32 01/28/05 Fri
In reply to: Kracus 's message, "Re: Player death" on 07:44:53 01/28/05 Fri

Well I certainly don't want folks to have to make a new character 2 or three times a session. But I certainly want to return to a real sence of danger.

Like I say, I kinda feel like I"m starting over again but still want to fine-tune the campaign, especially if we start something big again.

>I think we really -should- play with more sense of
>what our characters are...
>
>Ya, your 250hm fighter can probably bust open a
>trapped chest and live to tell the tail, but it's not
>what he's there for. Stuff like that, yes, there
>should be some sort of consequence.
>
>If a mage casts a fireball and smoked half the party,
>yes, there should be a consequence.
>
>That's one thing I started to dislike about my DL
>campaigns... people just went ahead and di whatever
>they wanted. I'm fixing that of course (lots o'traps
>this time) but I find that it ruins the reason for
>making a rogue... we may as well all make fighters.
>
>there's no harm in making 1,2, or even 3 characters to
>have waiting in case your first one dies... I remember
>in PNP D&D that I used to tear up my player's
>character sheets if their character died... he's
>dead!!!!! too bad!
>
>I dunno, I'll play either way cuz I like to play, but
>I'd love for people to FINALLY be scared to do thigns
>they know they shouldn't.

[ Next Thread | Previous Thread | Next Message | Previous Message ]


Post a message:
This forum requires an account to post.
[ Create Account ]
[ Login ]
[ Contact Forum Admin ]


Forum timezone: GMT-8
VF Version: 3.00b, ConfDB:
Before posting please read our privacy policy.
VoyForums(tm) is a Free Service from Voyager Info-Systems.
Copyright © 1998-2019 Voyager Info-Systems. All Rights Reserved.