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Subject: Too difficult and too dark


Author:
Marc
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Date Posted: 10:09:47 01/22/02 Tue

Some puzzles like activating the giant crystal and some tasks such as shooting down the 20 satellites are simply too hard to make this great game truely enjoyable. It would be nice to be able to set a difficulty level for the game/tasks/puzzles. Without Rick's great walthrough I would have not been able to reach the Death realm. Game designers should understand we are not trying to qualify for Menza here, we just trying to enjoy ourselves. ;-)

Also some areas in the game are so dark that I simply could not play it during the day because of the glare until I found about the cheat to turn the lights on. Next game should be easier on the eyes!

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Replies:
[> Subject: Re: Too difficult and too dark


Author:
Rick
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Date Posted: 13:10:26 01/22/02 Tue

I agree about the 20 cores, I absolutely hated that part of the game. As far as the crystal, I kind of liked that puzzle and thought it was at least solveable.
I also agree the game was too dark and used the lights on code throughout the whole game.
This is one game I will NOT soon forget though because of the difficulty. I went in with the attitude I was going to kick Azuriks Azz and wound up getting mine kicked half the time....hahaha.
[> [> Subject: Re: Too difficult and too dark


Author:
pete
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Date Posted: 20:59:01 04/01/02 Mon

20 cores..arrgghhhh!!!! What idiot designed THAT little gem! What is the purpose? To help us feel as though we are shooting asteroids at a video arcade? This was enough to make me want to take the game back if that were possible!
[> [> [> Subject: Re: Too difficult and too dark


Author:
Courtney
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Date Posted: 15:07:20 04/29/02 Mon

You're telling me! I've spent about 6 hours by now on the cores and the best I've done is knocking out 16 of them. After that point, the only four with cores left were not in my path when I went by them. Very frustrating! Does anyone have any suggestions?


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