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Date Posted: 14:59:15 02/03/04 Tue
Author: Mark Dyson
Subject: And a few more, for good measure ...
In reply to: Alan Yngve 's message, "Re: Hello and a question" on 10:36:29 02/02/04 Mon

Okay, as promised, here are a couple more questions …

In your reply above you hinted that the release of GI didn’t exactly thrill you. I’ve encountered other such feelings, even to the point of calling GI the expansion that “broke” Squad Leader. In that vein, I’m curious to know a couple of things:

1. What aspect(s) of GI did you find problematic?

2. Given that you have the full range of all four games from which to pick and choose, what subset of the game do you prefer to play with? Can you speak for any group of gamers who might share the same preferences?

I’m asking from the perspective of someone about to get back into the game after more than 20 years away, and who’s seeing the collected lore and wisdom of those decades as a valuable resource on which to draw as I decide what to draw from the original rulebooks and what might best be omitted from the start. At present I possess only a tattered old copy of the COI 3rd edition rules, a printout of the V1.04 “Classic Squad Leader” compilation by Ian McDowall, and an impatient demeanor as I wait the week or so before my copies of the full game arrive. I’m especially interested in the AFV rules sets, and how I’m best going to integrate the COI and GI versions as a whole.

Hopefully I can spark some discussion here that’s valuable to others who might be in a similar position.

Cheers!
Mark

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