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Subject: Merchant circle (Group idea)


Author:
Malik
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Date Posted: 21:07:07 05/09/02 Thu

Merchant Circle - 2 or more merchant classed players working together.

It occured to me that, while reading Drayab's post that a singular merchant can only do so much work on an item in so much time. If he had another skilled partner, or even a third or fourth helping on the project however, it'd be finished that much quicker.

Here's a group would do the usual, buy overstocked items from various shops around the four lands and take in scavenged goods to rework but, they'd have the reworking done many times faster and be out the gate to make their gold.

So they'll have an immense income coming in.

They'll be able to buy various types of servant npc's for greatly reduced prices due to their skill at haggling.

Theoretically they'd be involved in little combat so the group could be long lived.

Income allows them to hire several types of player characters to advance protection or plots. Why send one of your highly valuable circlemembers (merchants) to do battle when you can hand off a few npc's to some uppity warrior pc?

Malik

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Replies:
Subject Author Date
Good ideaSkootz02:12:09 05/10/02 Fri
Re: Merchant circle (Group idea)Elwar06:53:58 05/10/02 Fri


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