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Subject: Re: Imperial fleet Vs Federation fleet


Author:
capn hayes
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Date Posted: 17:33:49 10/05/02 Sat
Author Host/IP: max2-75.ctcis.net/65.161.93.138
In reply to: Warspite 's message, "Re: Imperial fleet Vs Federation fleet" on 11:43:35 10/05/02 Sat

>>I would agree with that. But I read the latest ST
>>MAGAZINE today and it had an artical about Sensors! In
>>it it explained that what you were saying about the
>>ship using sensors to gather targeting info. Although
>>it also states that the lateral sensors are used for
>>this, because they scan all around the ship. But this
>>is only out to a range of 1 light-year only and when
>>the ship is at impulse they are speed of light. It has
>>mentioned this fact in the various RPGs also. As the
>>long range array has a sort of tunnel vison, only
>>looking in the direction of flight. Probes can also be
>>launched to relay data over subspace data-link.
>>However it doesn't say lateral sensors can't gather
>>data at FTL speeds, it only says the proccessors work
>>at FTL speeds. I would guess that ship's could be
>>targeted out to a light-year. But hitting them would
>>be another story. Also if they don't have long-range
>>FTL sensors they could be subject to the "Picard
>>Maneuver" if they were to far away.
>
>Interesting. Of course, even just a light year is
>massively more than any weapon range that we have ever
>seen. Even if we took a top estimate for Flashback and
>Dreadnought, I doubt we could extend the range much
>past 800,000,000km (which is just 2,666 light
>seconds). Which is obviously nowhere near the range of
>a light year (9,454,254,955,488km). Therefore, since
>the weapon range is far less than the (best
>resolution) sensor range, it seems reasonable to
>assume that the ship can target objects out to at
>least it's maximum weapon range.
>
>Also, in the case of a warp strafe, the target should
>be directly ahead of the ship. Therefore, the standard
>long range sensors should be available to provide
>targeting info, even if they do have 'tunnel vision'.
>Also, don't forget that torpedoes have their own
>sensors and computers. It should be possible to give
>them pre-launch trajectory and target info, and then
>hand the terminal guidance off to the torpedo systems.
>In fact, it pretty much says that in the TM (p130).
>
>Finally, I just looked at the copmposition of the
>lateral array (from the TM). It is made up of a wide
>range of different sensors, some light speed (ie EM
>sensors), but many FTL (subspace sensors). Therefore
>it really depends on which specific sensor system the
>magazine was refering to.
>
>The light speed sensors at impulse is interesting. I'm
>sure that is contradicted in the show. If sensors were
>limited to light speed, the scans would take some time
>to return. As an example, if the Enterprise was in
>orbit around Earth, a scan of the moon (384,467km
>away) would take over 2.5 seconds to return. I'm sure
>we have seen cases where objects much further away
>than that were scaned near instantly. However, I'm
>going to have to think of some good examples to prove
>it. The best off the top of my head would be examples
>where the Enterprise detects ships approaching at warp
>speeds. If the sensors were just light speed, the ship
>(at FTL speeds) would arrive before they could detect
>it. TNG:Peak Performance may be a good example of
>this. The Enterprise detects a Ferengi ship
>approaching at warp.

All of this is true, interesting you mention Peak Performance. Did you notice they didn't detect the Ferengi Marauder until it was just outside weapons range. Only seconds later they were in firing range of each other. I could understand a Romulan Warbird decloaking as a surprise but I think they should have detected the Ferengi long before they got in weapons range. I guess that is an example of using sensors as a plot device.

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Re: Imperial fleet Vs Federation fleetWarspite18:35:22 10/05/02 Sat


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