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| Subject: Re: Competitive Squad | |
Author: Raid | [ Next Thread |
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] Date Posted: 14:34:13 09/20/02 Fri In reply to: SunTzu 's message, "Competitive Squad" on 13:43:15 09/20/02 Fri wow! i have alot to say so listen up. first off i htink its a good idea. but it will take work. i think we should not use all the members we have for this squad. i think only the most elite should be on it(personnaly maybe not even me) i think even though mems dont make this competitive squad they should stay with IoN there time will come. the most important thing with this team for me is to learn. im not here to win 50 matches, im here to learn how to win 50 matches. with that in mind i think mems should be happy that there in IoN and keep showing up at practice. i think mems on the competitve squad should have a good personality (not a brick) good skills of courceget along with the team and not starrt shit. i think there should be a number of practices u mst have to join the team. there should be on practice a week for jus the competitive team to work on there things. as for practices i think we should use saturdays practice as a recruitment n work on tuesday n thursday. well that bout it...lata [ Next Thread | Previous Thread | Next Message | Previous Message ] |
| [> Subject: Re: Competitive Squad | |
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Author: Cannon [ Edit | View ] |
Date Posted: 18:27:20 09/20/02 Fri Hmm... yeah i think that is a good idea too. First of all a tribe team must be like a football team, u need plenty of replacements. So far having just enough members hasn't worked out... as if it hasn't been obvious ppl quit, get kicked, are unable to make prac... etc. Having more than enough ppl like we did at one time was no good either, who wants to be on a tribe they can't play on... at least thats what i was told (of course by ppl who are no longer w/ us). A possible solution to our delima is to create two teams consisting of 10 mem each, for those of u who are mathematically challenged thats 20 ppl in the tribe(more than enough). PROs 1) We have a source of "second string" players for matches etc. where we can easily find replacements. 2) Only one team will be active in the ladder but the other in it's own way will function like a seperate tribe(non-ladder though), they can scrim all they want. This should give ppl there chance to "play". 3) On top of this we will have enough ppl to make up two seperate teams at prac. Some pretty big PROs CONs 1) The team as i mentioned is non-ladder this could be a turn off to ppl who don't make the real team by a sliver. 2) PPL may be discouraged when they find it is difficult to climb into the competetive team. There are prolly more PROs and CONs but i am trying to make this as short as possible. My proposal is to have one team w/ the tag ^IoN^ (ladder) and another w/ ^IoNr^* (reserve) PS: Raid if u'd like to improve your skill i can send u some demos of tribes matches for u to see what they are like. *^IoNr^ <=== was not my idea for the tag basically it can be anything we want. [ Post a Reply to This Message ] |