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Subject: Areas to be made


Author:
Lee
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Date Posted: 14:11:18 07/24/02 Wed
In reply to: Lee 's message, "With NWN soon to be in our hands. . ." on 14:32:36 06/18/02 Tue

Ok, now that I have a steady internet connection, I'll add some things to my list of needs. If anyone's interested in working on some of these areas, just let me know. I know some of you guys have been working on some of these areas. If so, just send me an update on your progress or any questions on how you might finish them up.

Areas shouldn't be any bigger than 16X16 but, if possible, make them smaller. At this point, I'd just like to see basic tile-set configurations. Random guards, pedestrians and merchants are fine to add in there, but not neccessary at this point. Try and leave at least half of the buildings un-finished for plot/PC and on-the-fly use.

Areas that need to be built:

I) Duath
A) Market district (maybe two areas big) Pay special attention to the Temple of Aergot, market square and Draeng's Tavern.
B) Old town, special attention to Zaryna's Tear and the slum areas.
C) City center (up to three areas big). One area might be Yuir's Festhall and the Citadel. Then you might split the rest in two, Dome of Chalward in one and the Vessal of Adrahil and Baurlik's School in the other.
D) Dwarven Quarter.
E) The Heights.
F) Fulnaar Gardens.
II) Bridalveil
III) Aaerdowns
IV) Gravemist
V) any areas--farms, roads, homesteads, or whatnot--in the Bridalveil/Gravemist/Aaerdowns triangle.

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Replies:
Subject Author Date
I'll take Bridalveil! (NT)Youri10:08:33 07/25/02 Thu
In addition . . .Lee15:43:00 07/25/02 Thu


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