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Date Posted: 12:25:02 09/26/05 Mon
Author: Mikhal & Misk
Subject: >Curiousity<
In reply to: Zeara /Zearask/ 's message, "Fire Brimstone" on 16:25:04 09/09/05 Fri

((I hope you don't mind this too much; Zeara seemed to still be awake, though, and Mikhal has a very Mikhal-ish reason for approaching her. ^_~ Kinda skimming the "find a cave" bit to move on to the "talk to Zeara" bit, here....))

Mikhal listens carefully as Yima gives out her instructions, resting one hand on Misk's neck the whole time. He likes maintaining the contact with his watchwher, and part of him likes to believe that it will help strengthen the bond as much as talking and listening will. Talking isn't one of Mikhal's strong points, or at least he feels foolish chattering away at a drowsy baby watchwher, though perhaps that will be easier when they're in their own cave and nobody else is listening to him babble like an idiot. But touching he likes, and Misk seems to enjoy it as well. Once Yima seems to be finished with her orders, Mikhal chivvies Misk up with gentle words, rubbing the young bronze's neck gently when his wher makes childish moaning noises in protest. They collect a fur, which he drapes over Misk's back - Misk makes a little rough noise, a sort of throaty "rrrr", and flips his wings, and while Mikhal can't be certain, he thinks his watchwher is being playful. Like a puppy, the young man thinks, smiling a little in the darkness. He doesn't waste time choosing a cave, just making sure that he's not taking one someone else has claimed, and stays only long enough to settle Misk down. He'll explore later; he has something else he wants to do first.

"Stay here, Misk," Mikhal whispers, waiting until the watchwher is curled up and gnawing happily at the fur before he stands. He feels a bit bad about it; he can sense the wher's playful impulses, though it's dim and fuzzy, and he knows that Misk won't be awake for long if what Yima's said about young watchwhers has any truth to it. Part of him wants to go ahead and wrestle a little bit to make his wher happy. But learning more will help him more than playing will, in the long run, Mikhal decides, and only pauses briefly at Misk's whine when he stands and moves away from the wher. "Shh, Misk, stay," he repeats, trying to inject a bit more firmness into the order. "I'm going to visit someone else, and they have a big bronze, and I'm not sure he'd like having you in his cave. Stay here and guard our cave, all right?" The watchwher makes an abortive attempt to follow him, but tangles himself up in the fur and falls with a squeak; Mikhal checks to make sure he's not hurt, praises him for staying still as if the unceremonious collapse had been Misk's idea (just to get it into his head that staying down when asked is a good thing), and then leaves the cave. He feels guilty, especially when an abandoned whine follows him out into the passageway, but he really needs to do this.

Pacing down the passageway, Mikhal listens as hard as he can. The bronze and his handler will be at the very end, so all he has to do is listen for their noises, right? It's not as easy as it sounds, though, especially as he keeps going further without hearing anything. Maybe I've passed them, Mikhal fusses, a bit frightened by now, and disoriented in the dark. His shoulder scrapes against the wall as it curves a bit. Maybe I'll just keep on going, further and further, and never come out. The young man pauses, ready to spin and bolt up the passageway, and then hears a sound to his right. Sighing heavily in relief, he turns that way, runs nose-first into the wall, and then feels his way to the nearest gap in the tunnel wall. "Excuse me - Journeyman Zeara?" he calls. "Are you in there? I'd like to talk to you, if you don't mind...." Now he's starting to wonder just how far down the tunnel he's actually gone; distance is hard to judge in this absolute darkness.

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