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Date Posted: 17:28:24 07/12/01 Thu
Author: Tsunami
Subject: ~*Partial Agreement*~
In reply to: Raven 's message, "~Agreement~" on 16:01:57 07/12/01 Thu

- Training. Training, in my opinion, would be better than letting people pop in with their skills already finished. Some people are mature and responsible enough to set limits, but others aren't. I don't play at Camelot, so I don't know how the training works there, but maybe we can set up a better system.
- POW rules. It doesn't seem that, in a war, people would have many rules with each other about PoWs, but I agree that taking care of them, to some extent, is needed. Interrogation or torture could be used should the need arise, and ransoming and trading would be beneficial as well as realistic.
- PP (Powerplaying) rules. This should have something to do with the training. For example, if an amateur rogue was fighting a professional rogue, chances are the pro would win, or at least inflict more damage. In this case, small powerplaying could be acceptable, such as "___ throws a dagger with dangerous accuracy, grazing ___'s arm." Bigger things, such as large wounds or potentially fatal injuries, would be handled as usual, with the recipient stating the injuries, within reason, of course.
- Attack rules: This is a toughie. I suppose it would depend on the type of attack, like the quality of the bomb, what sort of gun, etc. And the attacker should allow the attackee to defend and such. Braindead, no more opinions at the moment...
Other note: Rolling dice really doesn't seem like a good idea. We would have to wait for Morgan to come on, and it leaves everything up to chance.

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