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Subject: Re: Levels


Author:
Dominik
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Date Posted: 05:52:26 07/06/04 Tue
In reply to: Flo 's message, "Re: Levels" on 14:32:38 07/05/04 Mon

>we definitely needGreenhouses for food
>Hybrid Forest for Biomass and OČ production

Hmm.. I wonder what they will look like after years (?) without care. We probably need some kind of automatic water supply, but it should none the less look pretty savaged, if you let these plants grow for a while.

>A borehole for water

Also a borehole would be more claustophobic, I'd better like some sort of cave with a subterranean lake. This could also be the place where the Widersacher (or whatever might or might not call "it" was banned after the battle.

>A Hangar for Vehicles

What kind of vehicles are you thinking of? And do you think the PC should be able to use them? I don't think that there is need for other vehicles in this colony if there is good Public Transportation system and a Spaceport. Otherwise we also would need some kind of "streets" which is pretty silly (and dangerous) in a closed system of complexes in my opinion

>just brainstorming...any other ideas, comments?

What about power supply? Do we want solar power, a small nuclear powerplant, or something completely different. Is it still working or should we make it one of the player's first tasks to repair it?
There also could be some kind of town hall with maps of the colony and informations on what happened.
I will try to add some more ideas tonight

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Replies:
Subject Author Date
Re: LevelsNecroManiac09:24:37 07/06/04 Tue


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