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Subject: Player death


Author:
Balaern
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Date Posted: 14:52:06 01/26/05 Wed

Just a quick poll and maybe some discussion about PC death. I'd like to really stick with a more consequential campaign as far as death is concerned. I know in the past, I pretty much let you guys rez again, especially if the death was somehow my fault (i.e. monsters too tough, traps too tough, etc.). But this time, I'd like to try this:

Whenever you die, unless it's really one of my screw-ups or computer-related, I'd like to simply take a level off the top from your character. We can then decide if we want to make it a "knock out" or whatever and have you continue with that PC.

For the most part, I'd like to see more caution, more cooridination, more relying on the class-role to make each character feel more useful.

At anyrate, what do you think?

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Replies:
Subject Author Date
Re: Player deathOkami15:17:46 01/26/05 Wed
Re: Player deathArwin07:52:50 01/28/05 Fri


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